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Shot List

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We really want to do the second scene, but the way that the first cut was, it doesn't seem likely that we'll be able to incorporate it into this project. We really felt that the still frames and closeups would add to a menacing calm that our actors would bring when in the scene.

Ghost in the Shell (2017) Marketing Plan

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Ghost in the Shell (2017) is based on a manga, which was adapted into an animated Japanese film. Using the history of this concept and story and its importance to people around the world and especially in Japan, Ghost in the Shell already had a lot of backing. Marketing alongside Weta, the most popular and brilliant digital animation and design company as of late, and promoting with the already existing manga, along with releasing several trailers, teasers, billboards, posters, and concept designs to intrigue audiences into the spectacle that is Ghost in the Shell.

Malice - Target Audience

Malice is likely to be a rated R production. The audience that we would like to reach is 17 years of age to 35 years, covering young adults and many sci-fi fans over the course of the decades. Because it's rated R, it would be better to market the movie towards action lovers and sci-fi lovers. But it's also dark and twisted and the theme of anarchy would draw more Gothic fans as well. There are what we call "cult audiences" or "niche films" where the topic or interest of the film is only directed to a certain group people that just love those kinds of films, and this is likely to be one of those.

Music

Michael Miller is remaking the instrumentals for "Hard" by Tech N9ne feat. Murs for use in our action scene that has not yet been filmed. This instrumental has a sci-fi-like aspect on top of an organ which gives it a very religious sound as well. It blends the two aspects of the film because it addresses cults in a more advanced future.

Malice - The Message (Addressing the Issue)

"Malice" is a film that is shrouded in hostility. It is a dystopian tragedy, where no good goes unpunished and where no bad deed is simply bad . The lines haven't simply been crossed, they have been tangled and knotted together to form a rope that chokes and restrains the will and morality of society. We follow the story of a teenager who has lost his mother to gang violence and territorialism. The story is not per say about him, but it is about combating the flawed nature of the selfish, immoral, and overbearing gangsters of today, in contrast to the past, where people stood up for what they believed in, rather than being a part of a bandwagon. You can think back to the riots during the reign of N.W.A. where they were protesting for their rights to speak freely about their daily lives in a country against African-Americans. And still, during this time, the Public felt the need to nominate moderate presidents that, of course, acted according to their own agendas and occ...

Concept Design

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Above is a display of the original concept design. The concept depicts a young adult male, dawning a battle-ridden coat, shirt, joggers, and shin guard. The shirt is a vesper-like shirt, to add to the movements and give him an extra aesthetic. His jacket it to allow him to have a hoodie to hide himself when in the darkness. The joggers being green allows it to pop with the red lighting when on screen. Blood is obviously too dark to noticeably pop when on the opposite color. The one, worn shin guard shows that in battle he lost his other guard and that he is heavily using them to protect his legs. He wears fishnets on his arm to add more to the aesthetic of being ninja-like; this concept idea was drawn from 'Naruto,' a Japanese anime show and manga. he had a senbon arm-guard holding three senbon and his other wrist has a brace with a communicator in the inner side of it.

Wardrobe

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My partner and I did some wardrobe hunting to meet our concept design for our main protagonist. I purchased green joggers, because they allow cover and mobility, along with allowing red to pop with all of the lighting that we'd plan to use. My partner purchased a grey jacket. Furthermore, I had a phantom costume that I felt would add to the aesthetic of the character in action. I cut it waste-length for our actor to wear, then I proceeded to add what would seem to be battle damage to it; these simulations include cuts and bullet holes.